This certificate is for students with prior computer knowledge, business experience, or a degree in a computer-related field who wish to upgrade their skills designing interactive websites for personal or professional use. You will learn how to create well-designed websites using state-of-the-art multimedia labs and the most powerful web production tools including: HTML, DHTML, XML, PhotoShop, Flash, Fireworks, and Dreamweaver.
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Campus/format: This program can be completed during the day at the Gardner Campus.
Special requirements: CGWC students should either have a computer at home with Internet access and the Adobe Creative Suite, or be able to spend time outside of class in the graphic design computer labs where Internet access and the Creative Adobe Suite are provided. A grade of C or higher is recommended for students taking CGD courses. Students should follow suggested course sequence since most courses are not offered out of sequence. Technical standards must be met with or without accommodations.
Career options: Web designers may be employed by advertising agencies, design firms, marketing departments, commercial art, reproduction firms, and other businesses that maintain websites. Also, many web designers are self-employed.
Earning potential: $41,764 to $54,788 per year.
*CGW Restrictive Electives:
CGD242 Advanced Website Animation (Advanced Flash)
CGD210 Advanced Website Portfolio (Capstone Course—see prerequisites)
CGD241 Integrated Website Design (Advanced Authoring: Dreamweaver)
CGD244 Designing for E-commerce
CGD205 Digital Photo Art (Photoshop)
CGD105 Electronic Illustration (Illustrator)
CGD235 Typography in Visual Communication (InDesign and QuarkXPress)
**CGW Professional Electives (Please consult with your advisor):
(CGW Professional electives also include the Restrictive Electives listed above.)
BCT115 Digital Photography
CIS119 JavaScript for Designers
CIS109 Programming in Basic
CIS218 E-Commerce Systems
CIS130 Programming for the Web
MGT110 Small Business Management
BUS125 Communication for Business and Industry |
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Number |
Suggested Course Order |
Cr. |
Prerequisites |
CGD101 |
Design Theory |
3 |
Prerequisite: ENG100, RDG100, or placement. Prerequisite or co-requisite: CGD104.
Note: CGD101 should be taken in the fall. CGD104 must be taken first or concurrently with CGD101. |
CGD104 |
Digital Imaging (Photoshop) |
3 |
Prerequisite: ENG100, RDG100, or placement
Note: CGD104 must be taken first or concurrently with CGD101. CGD104 should be taken in the fall. |
CGD109 |
Intro to Web Media |
3 |
Prerequisite: RDG100
Note: CGD109 should be taken in the fall. |
CGD110 |
Introduction to Animation and Game Design (Flash) |
3 |
Prerequisite: RDG100 and Basic Computer Skills (see page 174 for description)
Note: CGD110 should be taken in the fall. |
| CGD112 |
Communication in Design and Technology |
3 |
Prerequisite: ENG100, RDG100 or placement. |
CGD240 |
Creative Web Design (Dreamweaver) |
3 |
Prerequisite: CGD109 or permission of instructor.
Note: CGD240 should be taken in the spring |
CGD204 |
Advanced Digital Imaging (Photoshop) |
3 |
Prerequisite: CGD104 or permission of instructor |
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CGW Restrictive Elective* |
3 |
See elective listed below |
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CGW Professional Elective** |
3 |
See elective listed below |
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Total: |
27 |
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Technical Standards*
*general information about technical
standards and accommodation.
Students entering these programs must be able to demonstrate the
ability to:
- Comprehend textbook material at the 11th grade level.
- Communicate and assimilate information either in spoken, printed, signed, or computer voice format.
- Gather, analyze, and draw conclusions from data.
- Write at a college level as evidenced by completion of ENG100 or placement
into ENG101.
- Read and proof printed text from a computer screen, with or without corrective adaptive devices.
- Exhibit social skills appropriate to professional interactions.
- Perceive, interpret, and use graphic images in their entirety from a computer screen.
- Perceive and use computer screen RGB colors.
- Learn to operate a computer with sufficient manual dexterity to manipulate peripherals such as keyboard, mouse, and graphics tablets.
- Be physically capable to work at a computer for a minimum of several hours.
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